With over 25 years of experience in the video game industry, I’ve had the privilege of working on 30 released titles that collectively sold hundreds of millions of copies. As a lead game programmer, I specialize in gameplay programming and have a deep proficiency in Unreal Engine, C++, and many proprietary engines.

Throughout my career, I’ve not only managed teams of talented programmers but also actively contributed to the codebase, ensuring that each game feature is crafted with precision and creativity. My work on award-winning titles, including three BAFTA winners, speaks to my dedication to excellence in game development.

One of my proudest achievements is the recent release of Lego Skywalker Saga, which debuted as the number one best-selling game in the UK. Currently, I am immersed in an exciting project using Unreal Engine 5, where I continue to push the boundaries of interactive storytelling and gameplay innovation.

Explore my portfolio to see the games that have shaped my journey and the projects that are still to come.

In LEGO® Worlds™, players explore procedurally-generated worlds filled with extraordinary,…

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